package fire.object;

import jgame.platform.JGEngine;

public class TerrainFence1 extends TerrainObject {
	public TerrainFence1(double x, double y) {
		super("TerrainFence1", x, y, 1000,"TerrainFence1", 2, 1, 47, 32);
	}
	@Override
	public void paint(JGEngine g) {
		super.paint(g);
	}
}
